Quest / Main Quest
Secretion of the Minecrawlers Quest
Secretion of the Minecrawlers Quest: prüfe Start, Ort, Belohnungen, NPCs und Route, bevor du im aktuellen Spielstand weitergehst.
Fakten
Secretion of the Minecrawlers Details
- Typ
- Main Quest
- Kapitel
- Kapitel 2
- Ort
- Sumpflager
- Starter
- A Focus for the Gurus
- XP
- 5500 XP
- Belohnungen
- 1 Belohnungen
- Involved NPCs
- 6 involved npcs
- Komplettlösung Schritte
- 1 walkthrough
Verbindungen
Verbundene Routen
Nutze diese Links, um zwischen NPCs, Quests, Items, Skills, Orten, Lagern und Kreaturen zu wechseln.
Route Overview 4
The shortest path into this quest's chapter, Starter, Ort, and reward context.
Komplettlösung 8
Step 1 Speak to Cor Kalom at the alchemy laboratory after returning from A Focus for the Gurus . Accept his stock - healing potions or the Light Rune Step 2 Travel to the Alte Mine . Near the entrance ask a templar about the nest; he points to Gor-Na-Vid , Gor-Na-Kosh and Gor-Na-Bar in the mine Step 3 Descend to the deepest gallery. Asghan stands before a sealed gate. He refuses to open it without Ian's clearance Step 4 Speak to Ian. He demands a new gearwheel for the broken swampweed press - find it in a side tunnel a few floors down, guarded by three minecrawle Step 5 Return the gearwheel to Ian. He gives the hero a password to pass on to Asghan Step 6 Back at the sealed gate, give the password. Asghan now requires three templars to guard the open gate. Recruit Gor-Na-Bar higher up in the mine ( Step 7 Return to Asghan and operate the winch. The gate opens Step 8 Follow the tunnel behind the gate through pack after pack of deep-mine crawlers to the hatchery. Defeat the Minecrawler Queen
Belohnungen 1
Involved NPCs 6
Orte 2
Related Routen 1
FAQ
Häufige Fragen zu Gothic 1 Remake
What is Secretion of the Minecrawlers in Gothic 1 Remake?
Secretion of the Minecrawlers is a Main Quest in Kapitel 2. Prüfe Starter, Ort, XP, Belohnungen, beteiligte NPCs und Lösungsschritte.
How current is this Secretion of the Minecrawlers page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
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