Use Warder's Hand as a 1h sword decision. Compare type 1H Sword, damage 59, requirement 49 Strength, value 506 Ore before you sell, equip, or build around it, then open Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword.
Item / 1H Sword
Warder's Hand
Warder's Hand is a 1H Sword item with damage 59, requires 49 Strength, worth 506 Ore. Check related entries before spending ore or reshaping a build.
Facts
Warder's Hand Details
- Type
- 1H Sword
- Value
- 506 Ore
- Damage
- 59
- Requirement
- 49 Strength
Player route
How to use Warder's Hand
Warder's Hand is a 1h sword item check. Open it when you need to decide whether to keep, equip, buy, sell, farm, or use it for a quest. The values that matter here are type 1H Sword, damage 59, requirement 49 Strength, value 506 Ore. Useful connected entries include Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword. Open items or a connected route only when it helps the current save.
Keep Warder's Hand until you know whether it gates a quest or equipment breakpoint; the listed requirement is 49 Strength. Check Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword before selling.
Do not sell or spend around Warder's Hand until you know whether it gates Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword.
Route decisions
Decide what to do with Warder's Hand
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check damage 59, then compare your current stats and trainer route before spending ore.
Use Warder's Hand as a 1h sword decision. Compare type 1H Sword, damage 59, requirement 49 Strength, value 506 Ore before you sell, equip, or build around it, then open Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword.
Open routeDo not sell or spend around Warder's Hand until you know whether it gates Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword.
Use the page for planning, then confirm the current save before committing.
Keep Warder's Hand until you know whether it gates a quest or equipment breakpoint; the listed requirement is 49 Strength. Check Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword before selling.
Do not sell or spend around Warder's Hand until you know whether it gates Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword.
Use connected pages after the facts answer the immediate question.
Open items, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Warder's Hand
Follow the short preset when this entry is part of your current save route.
Deciding whether Warder's Hand belongs in your current quest, equipment, or merchant route using type 1H Sword, damage 59, requirement 49 Strength, value 506 Ore.
- Compare the listed values first: type 1H Sword, damage 59, requirement 49 Strength, value 506 Ore.
- Check the connected entries before selling or equipping it: Warrior's Verdict, Storm's Whisper, Paw's Punch and Broadsword.
- Judge Warder's Hand against the next weapon, quest, or camp route in this save rather than a generic endgame build.
Check in your save before selling or spending ore around Warder's Hand; the listed requirement is 49 Strength.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Related Entries 6
FAQ
Common Gothic 1 Remake Questions
What is Warder's Hand in Gothic 1 Remake?
Warder's Hand is a 1H Sword item with damage 59, requires 49 Strength, worth 506 Ore. Check related entries before spending ore or reshaping a build.
How current is this Warder's Hand page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.