Route presets
Pick the route that matches your save
Use a preset when you want a practical sequence instead of reading every row at once.
Survival upgradePlayers dying on mines, caves, camp roads, or dangerous quest routes.
- Compare weapon, arrow, fire, and magic protection against the enemies nearby.
- Check whether a cheaper ring or amulet solves the same problem.
- Buy armor only when it changes the next route.
Compare before spending ore and confirm the vendor or faction access in your save.
Faction gearArmor tied to camp rank, admission, or chapter state.
- Open the faction route before planning around the set.
- Check whether joining affects trainers or active quests.
- Save before the commitment dialogue.
Save before joining a camp for armor alone.
Decision table
What to check before you commit
Use these rows when you need the next safe move before spending LP, ore, travel time, or quest progress.
If you needCheckDo nextRisk
If you needStop dying
CheckEnemy type, current armor, healing use, and next route.
Do nextUpgrade armor before damage if every fight drains supplies.
Open route RiskA weapon upgrade cannot help if the route kills you before you swing.
If you needBuy armor
CheckOre price, vendor access, faction access, and cheaper accessories.
Do nextCompare ring, amulet, and armor rows before buying.
Open route RiskOre spent on the wrong piece delays better weapons and utility supplies.
If you needUse faction armor
CheckCamp commitment, chapter state, rank, and quest fallout.
Do nextRead factions before treating the armor as your route.
Open route RiskJoining for armor alone can weaken trainer and quest access.