Use Aleph as a route check around Old Camp. Compare camp Old Camp, location Old Mine, level 5, hp 100. Then check Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club.
Facts
Aleph Details
Player route
How to use Aleph
Aleph is a old camp npc check tied to Old Mine. Open it when you need to know whether to talk, train, trade, fight, follow a quest, or route through a camp. The values that matter here are camp Old Camp, location Old Mine, level 5, hp 100. Useful connected entries include Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club. Open npcs or a connected route only when it helps the current save.
Talk, trade, train, or route around Aleph at Old Mine only after checking Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club. Save before hostile choices.
Do not attack or ignore Aleph around Old Mine until you know whether Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club depends on them.
Route decisions
Decide what to do with Aleph
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check Old Mine first with camp Old Camp, location Old Mine, level 5, hp 100, then follow Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club before making a long walk.
Use Aleph as a route check around Old Camp. Compare camp Old Camp, location Old Mine, level 5, hp 100. Then check Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club.
Open routeDo not attack or ignore Aleph around Old Mine until you know whether Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club depends on them.
Use the page for planning, then confirm the current save before committing.
Talk, trade, train, or route around Aleph at Old Mine only after checking Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club. Save before hostile choices.
Do not attack or ignore Aleph around Old Mine until you know whether Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club depends on them.
Use connected pages after the facts answer the immediate question.
Open npcs, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Aleph
Follow the short preset when this entry is part of your current save route.
Planning what to do around Old Mine with camp Old Camp, location Old Mine, level 5, hp 100.
- Start with the values that distinguish this entry: camp Old Camp, location Old Mine, level 5, hp 100.
- Open only the connected routes that match the current objective: Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club.
- Delay risky spending, fighting, or faction moves around Aleph until the route is clear.
Talk, trade, train, or route around Aleph at Old Mine only after checking Old Mine, Ulbert's Storage, Ring of Strength and Spiked Club. Save before hostile choices.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Locations 1
Involved Quests 1
Dropped Items 6
Appears In Quests 2
Related Routes 2
FAQ
Common Gothic 1 Remake Questions
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.