Route presets
Pick the route that matches your save
Use a preset when you want a practical sequence instead of reading every row at once.
Melee upgradeStrength saves choosing one-handed or two-handed breakpoints.
- Sort by damage and requirement, then ignore weapons you cannot reach soon.
- Check the matching mastery teacher before spending Strength.
- Compare ore cost against armor if enemies still kill you quickly.
Save before spending Strength or weapon mastery LP for a single weapon.
Ranged upgradeBow and crossbow routes where ammo and Dexterity matter together.
- Pick bow or crossbow before raising Dexterity.
- Check ammo and vendor access.
- Keep a fallback weapon until ranged supply is reliable.
Save before Dexterity or ranged mastery lessons if the bow route is not tested.
Decision table
What to check before you commit
Use these rows when you need the next safe move before spending LP, ore, travel time, or quest progress.
If you needCheckDo nextRisk
If you needEquip now
CheckRequirement, damage, current stats, and weapon family.
Do nextUse the strongest weapon your current build can actually equip.
RiskChasing a future weapon too early wastes LP and ore.
If you needTrain for it
CheckLP cost, teacher location, faction access, and the next weapon threshold.
Do nextOpen trainer finder before spending.
Open route RiskThe weapon can be good while the teacher route is bad.
If you needBuy or farm
CheckMerchant, drop, quest reward, route danger, and ore budget.
Do nextOpen the item, merchant, or creature link before making the detour.
Open route RiskRoute danger can cost more supplies than the weapon saves.