Gothic 1 Remake New Camp Map, Location in Gothic 1 Remake

Location / Colony

Gothic 1 Remake New Camp Map

Use the Gothic 1 Remake New Camp map when you need Lares, Silas' Pub, Wolf, Water Mage routes, The Herb Merchant, trainers, merchants, or faction planning. This camp is a major build and shopping hub, so check teachers and vendors before spending LP or ore.

World Map Updated July 2, 2026

Facts

New Camp Details

Region
Colony
NPCs
35 NPCs
Merchants
8 Merchants
Trainers
8 Trainers
Skills
16 Skills
Creatures
1 Creatures
Quests
10 Quests

Player route

How to use New Camp

Use the Gothic 1 Remake New Camp map when you need Lares, Silas' Pub, Wolf, Water Mage routes, The Herb Merchant, trainers, merchants, or faction planning. This camp is a major build and shopping hub, so check teachers and vendors before spending LP or ore.

Best use

Open the specific quest before walking the whole camp.

Use normally, still save-check big commitments This location is strong enough for normal route planning. Still confirm exact costs, tooltips, vendor stock, or faction consequences before spending rare ore, LP, or irreversible quest progress.

Route decisions

Decide what to do with New Camp

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needFinish a New Camp quest
Check

Lares, Silas' Pub, Baal Isidro, Wolf, Water Mage, or ore-related objective.

Do next

Open the specific quest before walking the whole camp.

Open route
Risk

New Camp has several similar errands; the wrong NPC path wastes time.

If you needBuy or train
Check

Vendor stock, bow or armor route, trainer access, and current ore.

Do next

Compare merchant and trainer pages before spending.

Open route
Risk

New Camp can support ranged and hybrid routes, but only if supplies stay reliable.

If you needJoin or delay
Check

Faction route, Water Mage interest, rival camp quests, armor, and teacher access.

Do next

Compare factions before treating New Camp as permanent.

Open route
Risk

Joining for flexibility can backfire if your current build needs a different teacher route.

Route preset

Safe route preset for New Camp

Follow the short preset when this entry is part of your current save route.

New Camp planning pass

Players checking Lares, Silas' Pub, Wolf, The Herb Merchant, Water Mage access, or ranged and hybrid routes.

  1. Open the quest or NPC that brought you to New Camp.
  2. Check merchants and trainers before spending ore or LP.
  3. Compare faction impact before using New Camp as the permanent route.

Save before major ore spends, faction progress, or Water Mage access checks.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

Quests Here 24
A Few Drops Too Much Quest A New Allegiance Quest A New Fence for Fisk Quest A Piece of the Pie Quest A Roof Over My Head Quest Admission to the New Camp Quest Admission to the Old Camp Quest Admission to the Swamp Camp Quest Baloro's Weapon Quest Bring the Foci: Lighthouse Quest Bring the Foci: Map Hint Quest Canvassing Customers Quest Customer Recruitment Quest Exile from the Old Camp Quest Focus in the Mountain Fortress Quest Help of the Fire Mages Quest Horatio the Peasant Quest I could get information from Joru. Quest Initiation into the Circle of Water Quest Joining the Mercenaries Quest Joining the New Camp Quest Joining the Swamp Camp Quest Lurker at the Dam Quest Minecrawler Plate Armor Quest
NPCs Here 24
Items Here 24
Related Locations 12
Skills Trained Here 16
Take Crawler Plates Skill Circle of Magic 1 Skill Circle of Magic 2 Skill Circle of Magic 3 Skill Circle of Magic 4 Skill Circle of Magic 5 Skill One-Handed Combat Skill Two-Handed Combat Skill Acrobatics Skill Pickpocket Skill Dexterity Skill Lockpick Skill Strength Skill Sneak Skill Mana Skill Bow Skill
NPCs 17
Quests 13
Items 12
Cronos' Letter to the Fire Mages Item Scroll: Teleport to Water Mages Item Teleport Rune: Water Mages Item Letter to the Fire Mages Item Demand List (Extended) Item Light Bandit Clothing Item Light Mercenary Armor Item Arcanum Golum Vol. 1 Item Arcanum Golum Vol. 2 Item Battle of Varant (2) Item Essence of Dexterity Item Crawler Plate Armor Item

What To Do Here First

New Camp pages matter most when a quest asks for Lares, Silas, Baal Isidro, Wolf, or Water Mage access. Open the merchant and trainer links before committing to a faction or ranged build.

FAQ

Common Gothic 1 Remake Questions

What is the New Camp useful for?

New Camp is useful for faction routing, The Herb Merchant, Water Mage progression, several trainers, and merchant checks such as Wolf.

What is Gothic 1 Remake New Camp Map in Gothic 1 Remake?

Use the Gothic 1 Remake New Camp map when you need Lares, Silas' Pub, Wolf, Water Mage routes, The Herb Merchant, trainers, merchants, or faction planning. This camp is a major build and shopping hub, so check teachers and vendors before spending LP or ore.

How current is this Gothic 1 Remake New Camp Map page?

Remake checked: Use this page normally, then check the current patch before spending rare ore or learning points.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.