Use Circle of Magic 2 as an LP gate: compare lp cost 15 LP, requirements Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in before confirming the lesson, then check Baal Cadar, Corristo, Saturas and Circle of Magic 1.
Skill / Magic
Circle of Magic 2
Circle of Magic 2 — Magic skill (15 LP). Trainers, requirements, and what it unlocks next.
Facts
Circle of Magic 2 Details
- Category
- Magic
- LP Cost
- 15 LP
- Trainers
- Baal Cadar Corristo Saturas
- Requirements
- Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in
- Trainer Count
- 3 trainers
- Related Skills
- 5 related skills
Player route
How to use Circle of Magic 2
Circle of Magic 2 is a magic skill check. Open it before spending learning points so the cost, teacher route, requirement, and build payoff are clear. The values that matter here are lp cost 15 LP, requirements Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in. Useful connected entries include Baal Cadar, Corristo, Saturas and Circle of Magic 1. Open skills or a connected route only when it helps the current save.
Spend LP on Circle of Magic 2 only when it unlocks the next weapon, spell circle, chest, trophy, farm, or survival route. Confirm Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in before training.
Do not spend LP on Circle of Magic 2 just because it is available; spend only when it unlocks the next practical route.
Route decisions
Decide what to do with Circle of Magic 2
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check the 15 LP cost and Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in requirement, then open the trainer finder before spending.
Use Circle of Magic 2 as an LP gate: compare lp cost 15 LP, requirements Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in before confirming the lesson, then check Baal Cadar, Corristo, Saturas and Circle of Magic 1.
Open routeDo not spend LP on Circle of Magic 2 just because it is available; spend only when it unlocks the next practical route.
Use the page for planning, then confirm the current save before committing.
Spend LP on Circle of Magic 2 only when it unlocks the next weapon, spell circle, chest, trophy, farm, or survival route. Confirm Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in before training.
Do not spend LP on Circle of Magic 2 just because it is available; spend only when it unlocks the next practical route.
Use connected pages after the facts answer the immediate question.
Open skills, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Circle of Magic 2
Follow the short preset when this entry is part of your current save route.
Checking whether Circle of Magic 2 produces a useful build breakpoint from lp cost 15 LP, requirements Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in.
- Choose the weapon, spell, lock, trophy, or survival problem that Circle of Magic 2 must solve.
- Compare the listed training values: lp cost 15 LP, requirements Three trainers in the colony teach Magic Circles 1 to 4. 1 LP per circle, plus Mana prerequisite per circle. Corristo in.
- Confirm the teacher or related build route before spending: Baal Cadar, Corristo, Saturas and Circle of Magic 1.
Save before training Circle of Magic 2; this page lists 15 LP, then confirm the current trainer dialogue.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Trainers 3
Related Skills 5
Taught By NPCs 3
FAQ
Common Gothic 1 Remake Questions
What is Circle of Magic 2 in Gothic 1 Remake?
Circle of Magic 2 — Magic skill (15 LP). Trainers, requirements, and what it unlocks next.
How current is this Circle of Magic 2 page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.