Baloro's Weapon, Quest in Gothic 1 Remake

Quest / Side Quest

Baloro's Weapon

Baloro's Weapon is a Side Quest in Chapter 1. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

All Quests Updated Jun 8, 2026

Facts

Baloro's Weapon Details

Type
Side Quest
Chapter
Chapter 1
Camp
New Camp
Location
New Camp
Starter
Wolf in the New Camp or found in chests
XP
250 XP
Involved NPCs
1 involved npcs
Walkthrough Steps
1 walkthrough

Player route

How to use Baloro's Weapon

Baloro's Weapon is a side quest quest check tied to New Camp. Open it when the journal name is blocking your route and you need starter, chapter, location, reward, or choice context. The values that matter here are chapter Chapter 1, starter Wolf in the New Camp or found in chests, location New Camp, xp 250 XP. Useful connected entries include Step 1, Step 2, Step 3 and Wolf. Open all quests or a connected route only when it helps the current save.

Best use

Use Baloro's Weapon as a Chapter 1 route check. Confirm chapter Chapter 1, starter Wolf in the New Camp or found in chests, location New Camp, xp 250 XP before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Wolf.

Safe move

Match the journal name, check the starter and route for Chapter 1, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Wolf first.

Avoid this mistake

Do not rush the Baloro's Weapon turn-in if Step 1, Step 2, Step 3 and Wolf is attached.

Plan with it, confirm in your save Use this quest for planning, then check your current save before buying, training, fighting, selling, or turning in anything risky.

Route decisions

Decide what to do with Baloro's Weapon

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check starter Wolf in the New Camp or found in chests, location New Camp, and camp New Camp before scrolling deeper.

Do next

Use Baloro's Weapon as a Chapter 1 route check. Confirm chapter Chapter 1, starter Wolf in the New Camp or found in chests, location New Camp, xp 250 XP before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Wolf.

Open route
Risk

Do not rush the Baloro's Weapon turn-in if Step 1, Step 2, Step 3 and Wolf is attached.

If you needSafe move
Check

Use the page for planning, then confirm the current save before committing.

Do next

Match the journal name, check the starter and route for Chapter 1, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Wolf first.

Risk

Do not rush the Baloro's Weapon turn-in if Step 1, Step 2, Step 3 and Wolf is attached.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open all quests, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for Baloro's Weapon

Follow the short preset when this entry is part of your current save route.

Quest route check

Planning the next safe step in Baloro's Weapon from chapter Chapter 1, starter Wolf in the New Camp or found in chests, location New Camp, xp 250 XP.

  1. Match the exact journal name before following steps.
  2. Check the current quest state: chapter Chapter 1, starter Wolf in the New Camp or found in chests, location New Camp, xp 250 XP.
  3. Open the involved route entries before the next hand-in: Step 1, Step 2, Step 3 and Wolf.

Save before the next hand-in if Baloro's Weapon touches a faction, chapter step, or reward you care about.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

Route Overview 4

The shortest path into this quest's chapter, starter, location, and reward context.

Chapter 1 Chapter route Wolf in the New Camp or found in chests Starter NPC New Camp Location 250 XP Reward XP
Walkthrough 3
Step 1 Speak to Baloro in front of the Free Mine (Kessel area) and accept the errand Step 2 Gather the food: 5x Apples , 2x Rice Schnapps , 5x Beer , 3x Bread , 2x Cheese and 2x Grapes . Most are sold by general merchants; grapes are sol Step 3 Bring the full haul back to Baloro. He takes everything and declares the hero too gullible for the promised weapon. +250 XP, no item reward
Involved NPCs 2
Items 6
Rice Schnapps Item Cheese Item Grapes Item Bread Item Beer Item Rice Item
Locations 2
Free Mine Location New Camp Location
Related Routes 1

FAQ

Common Gothic 1 Remake Questions

What is Baloro's Weapon in Gothic 1 Remake?

Baloro's Weapon is a Side Quest in Chapter 1. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

How current is this Baloro's Weapon page?

Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.