Use Crossbow as a weapon crossbow decision. Compare type Weapon Crossbow, damage 85 Damage Piercing Damage Type, requirement 42 Req. Dexterity before you sell, equip, or build around it, then open Valley of Mines, New Camp, Scorpio and Wolf.
Item / Weapon Crossbow
Crossbow
Crossbow is a Weapon Crossbow item with damage 85 Damage Piercing Damage Type, requires 42 Req. Dexterity. Check vendors, loot spots before spending ore or reshaping a build.
Facts
Crossbow Details
- Type
- Weapon Crossbow
- Damage
- 85 Damage Piercing Damage Type
- Requirement
- 42 Req. Dexterity
- Merchants
- 2 merchants
- Loot Spots
- 1 loot locations
Player route
How to use Crossbow
Crossbow is a weapon crossbow item check. Open it when you need to decide whether to keep, equip, buy, sell, farm, or use it for a quest. The values that matter here are type Weapon Crossbow, damage 85 Damage Piercing Damage Type, requirement 42 Req. Dexterity. Useful connected entries include Valley of Mines, New Camp, Scorpio and Wolf. Open items or a connected route only when it helps the current save.
Keep Crossbow until you know whether it gates a quest or equipment breakpoint; the listed requirement is 42 Req. Dexterity. Check Valley of Mines, New Camp, Scorpio and Wolf before selling.
Do not sell or spend around Crossbow until you know whether it gates Valley of Mines, New Camp, Scorpio and Wolf.
Route decisions
Decide what to do with Crossbow
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check damage 85 Damage Piercing Damage Type, then compare your current stats and trainer route before spending ore.
Use Crossbow as a weapon crossbow decision. Compare type Weapon Crossbow, damage 85 Damage Piercing Damage Type, requirement 42 Req. Dexterity before you sell, equip, or build around it, then open Valley of Mines, New Camp, Scorpio and Wolf.
Open routeDo not sell or spend around Crossbow until you know whether it gates Valley of Mines, New Camp, Scorpio and Wolf.
Use the page for planning, then confirm the current save before committing.
Keep Crossbow until you know whether it gates a quest or equipment breakpoint; the listed requirement is 42 Req. Dexterity. Check Valley of Mines, New Camp, Scorpio and Wolf before selling.
Do not sell or spend around Crossbow until you know whether it gates Valley of Mines, New Camp, Scorpio and Wolf.
Use connected pages after the facts answer the immediate question.
Open items, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Crossbow
Follow the short preset when this entry is part of your current save route.
Deciding whether Crossbow belongs in your current quest, equipment, or merchant route using type Weapon Crossbow, damage 85 Damage Piercing Damage Type, requirement 42 Req. Dexterity.
- Compare the listed values first: type Weapon Crossbow, damage 85 Damage Piercing Damage Type, requirement 42 Req. Dexterity.
- Check the connected entries before selling or equipping it: Valley of Mines, New Camp, Scorpio and Wolf.
- Judge Crossbow against the next weapon, quest, or camp route in this save rather than a generic endgame build.
Check in your save before selling or spending ore around Crossbow; the listed requirement is 42 Req. Dexterity.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Where to Get 4
Merchants 4
FAQ
Common Gothic 1 Remake Questions
What is Crossbow in Gothic 1 Remake?
Crossbow is a Weapon Crossbow item with damage 85 Damage Piercing Damage Type, requires 42 Req. Dexterity. Check vendors, loot spots before spending ore or reshaping a build.
How current is this Crossbow page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.