Use Xardas' Tower as a route hub. Start with region Colony. Check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before walking in with low supplies.
Location / Colony
Xardas' Tower
Xardas' Tower is the late-game tower route for Xardas the Necromancer. Prepare for three golems, a Demon Lord hand-off, Teleport Rune: Xardas, Circle of Magic 6, and the next story chain before you travel there.
Facts
Xardas' Tower Details
- Region
- Colony
- NPCs
- 1 NPCs
- Merchants
- 1 Merchants
- Trainers
- 1 Trainers
- Skills
- 1 Skills
- Creatures
- 2 Creatures
- Quests
- 2 Quests
Player route
How to use Xardas' Tower
Xardas' Tower is the late-game tower route for Xardas the Necromancer. Prepare for three golems, a Demon Lord hand-off, Teleport Rune: Xardas, Circle of Magic 6, and the next story chain before you travel there.
Pack healing, picks, arrows, or scrolls before hiking to Xardas' Tower; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Do not enter Xardas' Tower understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Route decisions
Decide what to do with Xardas' Tower
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check Colony first with region Colony, then follow Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before making a long walk.
Use Xardas' Tower as a route hub. Start with region Colony. Check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before walking in with low supplies.
Open routeDo not enter Xardas' Tower understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Use the page for planning, then confirm the current save before committing.
Pack healing, picks, arrows, or scrolls before hiking to Xardas' Tower; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Do not enter Xardas' Tower understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Use connected pages after the facts answer the immediate question.
Open world map, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Xardas' Tower
Follow the short preset when this entry is part of your current save route.
Planning what to do around Colony with region Colony.
- Start with the values that distinguish this entry: region Colony.
- Open only the connected routes that match the current objective: Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone.
- Delay risky spending, fighting, or faction moves around Xardas' Tower until the route is clear.
Pack healing, picks, arrows, or scrolls before hiking to Xardas' Tower; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Quests Here 2
NPCs Here 1
Items Here 10
Related Locations 12
Skills Trained Here 1
Quests 4
Items 10
Tower Checklist
The tower route works best when you bring the right counters instead of brute forcing every guardian. Read the Water Mage books, plan the three golem fights, then use the quest page to track the Demon Lord step.
- Stone golem: use a blunt weapon route.
- Ice golem: bring heat or fire options.
- Fire golem: bring lightning or ice options.
What To Check Here
Once the route opens, use this page for Xardas, Circle of Magic 6, the teleport rune, Robe of the Dark Arts, and the follow-up quest links. Save before spending LP or relying on a single spell counter.
FAQ
Common Gothic 1 Remake Questions
What sends me to Xardas' Tower?
The Chapter 4 route Xardas the Necromancer sends you there after Saturas tells you to seek Xardas.
What should I bring to Xardas' Tower?
Bring counters for stone, ice, and fire golems, plus healing and a save before the Demon Lord and teleport rune step.
What is Xardas' Tower in Gothic 1 Remake?
Xardas' Tower is the late-game tower route for Xardas the Necromancer. Prepare for three golems, a Demon Lord hand-off, Teleport Rune: Xardas, Circle of Magic 6, and the next story chain before you travel there.
How current is this Xardas' Tower page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.