Use Sunken Tower as a route hub. Start with region Colony. Check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before walking in with low supplies.
Location / Colony
Sunken Tower
Sunken Tower — Colony hub for NPCs, trainers, skills, quests, nearby places, and map routes.
Facts
Sunken Tower Details
- Region
- Colony
- Creatures
- 4 Creatures
- Quests
- 1 Quests
Player route
How to use Sunken Tower
Sunken Tower is a colony location check tied to Colony. Open it before walking there so nearby NPCs, quests, trainers, items, and danger checks are visible. The values that matter here are region Colony. Useful connected entries include Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone. Open world map or a connected route only when it helps the current save.
Pack healing, picks, arrows, or scrolls before hiking to Sunken Tower; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Do not enter Sunken Tower understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Route decisions
Decide what to do with Sunken Tower
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check Colony first with region Colony, then follow Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before making a long walk.
Use Sunken Tower as a route hub. Start with region Colony. Check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before walking in with low supplies.
Open routeDo not enter Sunken Tower understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Use the page for planning, then confirm the current save before committing.
Pack healing, picks, arrows, or scrolls before hiking to Sunken Tower; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Do not enter Sunken Tower understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Use connected pages after the facts answer the immediate question.
Open world map, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Sunken Tower
Follow the short preset when this entry is part of your current save route.
Planning what to do around Colony with region Colony.
- Start with the values that distinguish this entry: region Colony.
- Open only the connected routes that match the current objective: Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone.
- Delay risky spending, fighting, or faction moves around Sunken Tower until the route is clear.
Pack healing, picks, arrows, or scrolls before hiking to Sunken Tower; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Quests Here 2
NPCs Here 1
Items Here 4
Related Locations 13
NPCs 2
Quests 2
Items 3
FAQ
Common Gothic 1 Remake Questions
What is Sunken Tower in Gothic 1 Remake?
Sunken Tower — Colony hub for NPCs, trainers, skills, quests, nearby places, and map routes.
How current is this Sunken Tower page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.