Use Medium Templar Armor as a armor decision. Compare type Armor, armor Armor Breakdown Weapons 55 Arrows 10 Fire 25 Magic 0 before you sell, equip, or build around it, then open Gor-Na-Toth and Swamp Camp.
Item / Armor
Medium Templar Armor
Medium Templar Armor has 55 weapon, 10 arrow, 25 fire, and 0 magic protection. It links to Gor-Na-Toth in Swamp Camp, so check faction and merchant access before spending ore.
Facts
Medium Templar Armor Details
- Type
- Armor
- Armor
- Armor Breakdown Weapons 55 Arrows 10 Fire 25 Magic 0
- Merchants
- 1 merchants
Player route
How to use Medium Templar Armor
Medium Templar Armor has 55 weapon, 10 arrow, 25 fire, and 0 magic protection. It links to Gor-Na-Toth in Swamp Camp, so check faction and merchant access before spending ore.
Keep Medium Templar Armor until you know whether it gates a quest or equipment breakpoint. Check Gor-Na-Toth and Swamp Camp before selling.
Do not sell or spend around Medium Templar Armor until you know whether it gates Gor-Na-Toth and Swamp Camp.
Route decisions
Decide what to do with Medium Templar Armor
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check protection Armor Breakdown Weapons 55 Arrows 10 Fire 25 Magic 0, then compare your current stats and trainer route before spending ore.
Use Medium Templar Armor as a armor decision. Compare type Armor, armor Armor Breakdown Weapons 55 Arrows 10 Fire 25 Magic 0 before you sell, equip, or build around it, then open Gor-Na-Toth and Swamp Camp.
Open routeDo not sell or spend around Medium Templar Armor until you know whether it gates Gor-Na-Toth and Swamp Camp.
Use the page for planning, then confirm the current save before committing.
Keep Medium Templar Armor until you know whether it gates a quest or equipment breakpoint. Check Gor-Na-Toth and Swamp Camp before selling.
Do not sell or spend around Medium Templar Armor until you know whether it gates Gor-Na-Toth and Swamp Camp.
Use connected pages after the facts answer the immediate question.
Open items, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Medium Templar Armor
Follow the short preset when this entry is part of your current save route.
Deciding whether Medium Templar Armor belongs in your current quest, equipment, or merchant route using type Armor, armor Armor Breakdown Weapons 55 Arrows 10 Fire 25 Magic 0.
- Compare the listed values first: type Armor, armor Armor Breakdown Weapons 55 Arrows 10 Fire 25 Magic 0.
- Check the connected entries before selling or equipping it: Gor-Na-Toth and Swamp Camp.
- Judge Medium Templar Armor against the next weapon, quest, or camp route in this save rather than a generic endgame build.
Check in your save before selling or spending ore around Medium Templar Armor.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Where to Get 2
Merchants 2
Protection Values
Medium Templar Armor is a sturdier Brotherhood step than Light Templar Armor. It improves weapon, arrow, and fire protection, but still gives no magic protection.
- Weapons: 55.
- Arrows: 10.
- Fire: 25.
- Magic: 0.
FAQ
Common Gothic 1 Remake Questions
Who sells Medium Templar Armor?
The page links Medium Templar Armor to Gor-Na-Toth in Swamp Camp. Check the merchant dialogue in your current save.
What is Medium Templar Armor in Gothic 1 Remake?
Medium Templar Armor has 55 weapon, 10 arrow, 25 fire, and 0 magic protection. It links to Gor-Na-Toth in Swamp Camp, so check faction and merchant access before spending ore.
How current is this Medium Templar Armor page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.