Use Gor Na Zar as a route check around Swamp Camp. Compare camp Swamp Camp, hp 90, strength 9. Then check The Templar's Blade, Green Novice, Root Soup and Coin.
NPC / Swamp Camp
Gor Na Zar
Gor Na Zar β Swamp Camp NPC in Swamp Camp. Stats, quest links, and how they fit a typical route.
Facts
Gor Na Zar Details
- Camp
- Swamp Camp
- Guild
- TPL Routines
- HP
- 90
- Strength
- 9
- Location
- Swamp Camp
- Quest Links
- 1 quests
Player route
How to use Gor Na Zar
Gor Na Zar is a swamp camp npc check tied to Swamp Camp. Open it when you need to know whether to talk, train, trade, fight, follow a quest, or route through a camp. The values that matter here are camp Swamp Camp, hp 90, strength 9. Useful connected entries include The Templar's Blade, Green Novice, Root Soup and Coin. Open npcs or a connected route only when it helps the current save.
Talk, trade, train, or route around Gor Na Zar at Swamp Camp only after checking The Templar's Blade, Green Novice, Root Soup and Coin. Save before hostile choices.
Do not attack or ignore Gor Na Zar around Swamp Camp until you know whether The Templar's Blade, Green Novice, Root Soup and Coin depends on them.
Route decisions
Decide what to do with Gor Na Zar
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check Swamp Camp first with camp Swamp Camp, hp 90, strength 9, then follow The Templar's Blade, Green Novice, Root Soup and Coin before making a long walk.
Use Gor Na Zar as a route check around Swamp Camp. Compare camp Swamp Camp, hp 90, strength 9. Then check The Templar's Blade, Green Novice, Root Soup and Coin.
Open routeDo not attack or ignore Gor Na Zar around Swamp Camp until you know whether The Templar's Blade, Green Novice, Root Soup and Coin depends on them.
Use the page for planning, then confirm the current save before committing.
Talk, trade, train, or route around Gor Na Zar at Swamp Camp only after checking The Templar's Blade, Green Novice, Root Soup and Coin. Save before hostile choices.
Do not attack or ignore Gor Na Zar around Swamp Camp until you know whether The Templar's Blade, Green Novice, Root Soup and Coin depends on them.
Use connected pages after the facts answer the immediate question.
Open npcs, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Gor Na Zar
Follow the short preset when this entry is part of your current save route.
Planning what to do around Swamp Camp with camp Swamp Camp, hp 90, strength 9.
- Start with the values that distinguish this entry: camp Swamp Camp, hp 90, strength 9.
- Open only the connected routes that match the current objective: The Templar's Blade, Green Novice, Root Soup and Coin.
- Delay risky spending, fighting, or faction moves around Gor Na Zar until the route is clear.
Talk, trade, train, or route around Gor Na Zar at Swamp Camp only after checking The Templar's Blade, Green Novice, Root Soup and Coin. Save before hostile choices.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Involved Quests 1
Equipment 3
Appears In Quests 1
Related Routes 1
FAQ
Common Gothic 1 Remake Questions
What is Gor Na Zar in Gothic 1 Remake?
Gor Na Zar β Swamp Camp NPC in Swamp Camp. Stats, quest links, and how they fit a typical route.
How current is this Gor Na Zar page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.