Healing Herbs for Y'Berion, Quest in Gothic 1 Remake

Quest / Main Quest

Healing Herbs for Y'Berion

Healing Herbs for Y'Berion is a Main Quest in Chapter 3. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

All Quests Updated Jun 8, 2026

Facts

Healing Herbs for Y'Berion Details

Type
Main Quest
Chapter
Chapter 3
Camp
Brotherhood of the Sleeper
Location
Swamp Camp
Starter
Y'Berion in the hero's hands
XP
1500 XP
Involved NPCs
3 involved npcs
Walkthrough Steps
3 walkthrough

Player route

How to use Healing Herbs for Y'Berion

Healing Herbs for Y'Berion is a main quest quest check tied to Swamp Camp. Open it when the journal name is blocking your route and you need starter, chapter, location, reward, or choice context. The values that matter here are chapter Chapter 3, starter Y'Berion in the hero's hands, location Swamp Camp, camp Brotherhood of the Sleeper. Useful connected entries include Step 1, Step 2, Step 3 and Step 4. Open all quests or a connected route only when it helps the current save.

Best use

Use Healing Herbs for Y'Berion as a Chapter 3 route check. Confirm chapter Chapter 3, starter Y'Berion in the hero's hands, location Swamp Camp, camp Brotherhood of the Sleeper before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Step 4.

Safe move

Match the journal name, check the starter and route for Chapter 3, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Step 4 first.

Avoid this mistake

Do not rush the Healing Herbs for Y'Berion turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

Plan with it, confirm in your save Use this quest for planning, then check your current save before buying, training, fighting, selling, or turning in anything risky.

Route decisions

Decide what to do with Healing Herbs for Y'Berion

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check starter Y'Berion in the hero's hands, location Swamp Camp, and camp Brotherhood of the Sleeper before scrolling deeper.

Do next

Use Healing Herbs for Y'Berion as a Chapter 3 route check. Confirm chapter Chapter 3, starter Y'Berion in the hero's hands, location Swamp Camp, camp Brotherhood of the Sleeper before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Step 4.

Open route
Risk

Do not rush the Healing Herbs for Y'Berion turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

If you needSafe move
Check

Use the page for planning, then confirm the current save before committing.

Do next

Match the journal name, check the starter and route for Chapter 3, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Step 4 first.

Risk

Do not rush the Healing Herbs for Y'Berion turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open all quests, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for Healing Herbs for Y'Berion

Follow the short preset when this entry is part of your current save route.

Quest route check

Planning the next safe step in Healing Herbs for Y'Berion from chapter Chapter 3, starter Y'Berion in the hero's hands, location Swamp Camp, camp Brotherhood of the Sleeper.

  1. Match the exact journal name before following steps.
  2. Check the current quest state: chapter Chapter 3, starter Y'Berion in the hero's hands, location Swamp Camp, camp Brotherhood of the Sleeper.
  3. Open the involved route entries before the next hand-in: Step 1, Step 2, Step 3 and Step 4.

Save before the next hand-in if Healing Herbs for Y'Berion touches a faction, chapter step, or reward you care about.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

Route Overview 4

The shortest path into this quest's chapter, starter, location, and reward context.

Chapter 3 Chapter route Y'Berion in the hero's hands Starter NPC Swamp Camp Location 1500 XP Reward XP
Walkthrough 6
Step 1 After Orc Cemetery , Cor Angar sends the hero into the swamp to collect 5 strongest-grade healing herbs Step 2 Watch out for swamp sharks in the moor Step 3 Recognise the right herbs by the leaves: five ORANGE and five GREEN, not three or four. Weaker grades will not do Step 4 Gather 5 of the correct herbs in the Swamp Camp area Step 5 Alternative: if the hero has no herbs, ask Cor Angar about the topic three times; Fortuno then hands over 5 from his stock Step 6 Deliver the 5 herbs to Cor Angar . The draught is brewed and fails. Y'Berion dies with his last warning to Cor Angar about the true nature of the
Involved NPCs 3
Locations 2
Orc Cemetery Location Swamp Camp Location
Related Routes 1

FAQ

Common Gothic 1 Remake Questions

What is Healing Herbs for Y'Berion in Gothic 1 Remake?

Healing Herbs for Y'Berion is a Main Quest in Chapter 3. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

How current is this Healing Herbs for Y'Berion page?

Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.