Use Molerat as a fight-or-avoid check. Compare xp 50 XP, hp 40, strength 8, drops 1 drops with Valley of Mines, Old Mine and Rat before forcing the encounter.
Creature / Creature
Molerat
Molerat is a Gothic 1 Remake creature: 50 XP reward. Check drops and nearby routes before you engage.
Facts
Molerat Details
- Type
- Beasts
- XP
- 50 XP
- HP
- 40
- Strength
- 8
- Dexterity
- 8
- Drops
- 1 drops
Player route
How to use Molerat
Molerat is a creature creature check. Open it before a fight or farm route so XP, drops, danger, and connected quests are clear. The values that matter here are xp 50 XP, hp 40, strength 8, drops 1 drops. Useful connected entries include Valley of Mines, Old Mine and Rat. Open creatures or a connected route only when it helps the current save.
Save before fighting Molerat after checking HP 40 and XP 50 XP; confirm the drop or route payoff, escape space, and current gear.
Do not fight Molerat just because it is visible; compare gear, route payoff, drops, and escape space first.
Route decisions
Decide what to do with Molerat
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check the 50 XP reward, nearby route, and drop links; skip the fight if the gear check looks wrong for your chapter.
Use Molerat as a fight-or-avoid check. Compare xp 50 XP, hp 40, strength 8, drops 1 drops with Valley of Mines, Old Mine and Rat before forcing the encounter.
Open routeDo not fight Molerat just because it is visible; compare gear, route payoff, drops, and escape space first.
Use the page for planning, then confirm the current save before committing.
Save before fighting Molerat after checking HP 40 and XP 50 XP; confirm the drop or route payoff, escape space, and current gear.
Do not fight Molerat just because it is visible; compare gear, route payoff, drops, and escape space first.
Use connected pages after the facts answer the immediate question.
Open creatures, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Molerat
Follow the short preset when this entry is part of your current save route.
Deciding whether fighting Molerat is worth the supplies after comparing xp 50 XP, hp 40, strength 8, drops 1 drops.
- Start with the encounter values: xp 50 XP, hp 40, strength 8, drops 1 drops.
- Use the linked routes to judge whether the encounter blocks something useful: Valley of Mines, Old Mine and Rat.
- Fight Molerat only when the drop, quest, XP, or route payoff beats the healing and ammunition cost.
Save before forcing Molerat if your armor, weapon, or escape route is not ready.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Locations 2
Related Creatures 1
Connected Entries 9
FAQ
Common Gothic 1 Remake Questions
What is Molerat in Gothic 1 Remake?
Molerat is a Gothic 1 Remake creature: 50 XP reward. Check drops and nearby routes before you engage.
How current is this Molerat page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.