Use Grim as a route check around Old Camp. Compare camp Old Camp, level 5, hp 100, strength 25. Then check Old Camp, Torch, Water and Club.
NPC / Old Camp
Grim
Grim — Old Camp NPC in Old Camp. Stats, drops, and how they fit a typical route.
Facts
Grim Details
Player route
How to use Grim
Grim is a old camp npc check tied to Old Camp. Open it when you need to know whether to talk, train, trade, fight, follow a quest, or route through a camp. The values that matter here are camp Old Camp, level 5, hp 100, strength 25. Useful connected entries include Old Camp, Torch, Water and Club. Open npcs or a connected route only when it helps the current save.
Talk, trade, train, or route around Grim at Old Camp only after checking Old Camp, Torch, Water and Club. Save before hostile choices.
Do not attack or ignore Grim around Old Camp until you know whether Old Camp, Torch, Water and Club depends on them.
Route decisions
Decide what to do with Grim
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check Old Camp first with camp Old Camp, level 5, hp 100, strength 25, then follow Old Camp, Torch, Water and Club before making a long walk.
Use Grim as a route check around Old Camp. Compare camp Old Camp, level 5, hp 100, strength 25. Then check Old Camp, Torch, Water and Club.
Open routeUse the page for planning, then confirm the current save before committing.
Use connected pages after the facts answer the immediate question.
Open npcs, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Grim
Follow the short preset when this entry is part of your current save route.
Planning what to do around Old Camp with camp Old Camp, level 5, hp 100, strength 25.
- Start with the values that distinguish this entry: camp Old Camp, level 5, hp 100, strength 25.
- Open only the connected routes that match the current objective: Old Camp, Torch, Water and Club.
- Delay risky spending, fighting, or faction moves around Grim until the route is clear.
Talk, trade, train, or route around Grim at Old Camp only after checking Old Camp, Torch, Water and Club. Save before hostile choices.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Locations 1
Dropped Items 3
Appears In Quests 1
Related Routes 1
FAQ
Common Gothic 1 Remake Questions
What is Grim in Gothic 1 Remake?
Grim — Old Camp NPC in Old Camp. Stats, drops, and how they fit a typical route.
How current is this Grim page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.