Orry, NPC in Gothic 1 Remake

NPC / Old Camp

Orry

Orry — Old Camp NPC in Valley of Mines. Stats, drops, and how they fit a typical route.

NPCs Updated July 25, 2026

Facts

Orry Details

Camp
Old Camp
Level
10
HP
160
Strength
35
Dexterity
35
Location
Valley of Mines
Drops
5 drops

Player route

How to use Orry

Orry is a old camp npc check tied to Valley of Mines. Open it when you need to know whether to talk, train, trade, fight, follow a quest, or route through a camp. The values that matter here are camp Old Camp, location Valley of Mines, level 10, hp 160. Useful connected entries include Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword. Open npcs or a connected route only when it helps the current save.

Plan with it, confirm in your save Use this npc for planning, then check your current save before buying, training, fighting, selling, or turning in anything risky.

Route decisions

Decide what to do with Orry

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check Valley of Mines first with camp Old Camp, location Valley of Mines, level 10, hp 160, then follow Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword before making a long walk.

Do next

Use Orry as a route check around Old Camp. Compare camp Old Camp, location Valley of Mines, level 10, hp 160. Then check Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword.

Open route
Risk

Do not attack or ignore Orry around Valley of Mines until you know whether Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword depends on them.

If you needSafe move
Check

Use the page for planning, then confirm the current save before committing.

Do next

Talk, trade, train, or route around Orry at Valley of Mines only after checking Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword. Save before hostile choices.

Risk

Do not attack or ignore Orry around Valley of Mines until you know whether Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword depends on them.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open npcs, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for Orry

Follow the short preset when this entry is part of your current save route.

NPC route check

Planning what to do around Valley of Mines with camp Old Camp, location Valley of Mines, level 10, hp 160.

  1. Start with the values that distinguish this entry: camp Old Camp, location Valley of Mines, level 10, hp 160.
  2. Open only the connected routes that match the current objective: Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword.
  3. Delay risky spending, fighting, or faction moves around Orry until the route is clear.

Talk, trade, train, or route around Orry at Valley of Mines only after checking Valley of Mines, Abandoned Mine, Light Crossbow and Rough Sword. Save before hostile choices.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

FAQ

Common Gothic 1 Remake Questions

What is Orry in Gothic 1 Remake?

Orry — Old Camp NPC in Valley of Mines. Stats, drops, and how they fit a typical route.

How current is this Orry page?

Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.