Diving, Skill in Gothic 1 Remake

Skill / Miscellaneous

Diving

Diving — Miscellaneous skill (5 LP). Trainers, requirements, and what it unlocks next.

Skills Updated July 25, 2026

Facts

Diving Details

Category
Miscellaneous
LP Cost
5 LP
Requirements
Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore
Related Skills
6 related skills

Player route

How to use Diving

Diving is a miscellaneous skill check. Open it before spending learning points so the cost, teacher route, requirement, and build payoff are clear. The values that matter here are lp cost 5 LP, requirements Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore. Useful connected entries include One-Hand Smithing, Scavenger riding, Acrobatics and Pickpocket. Open skills or a connected route only when it helps the current save.

Safe move

Spend LP on Diving only when it unlocks the next weapon, spell circle, chest, trophy, farm, or survival route. Confirm Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore before training.

Avoid this mistake

Do not spend LP on Diving just because it is available; spend only when it unlocks the next practical route.

Plan with it, confirm in your save Use this skill for planning, then check your current save before buying, training, fighting, selling, or turning in anything risky.

Route decisions

Decide what to do with Diving

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check the 5 LP cost and Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore requirement, then open the trainer finder before spending.

Do next

Use Diving as an LP gate: compare lp cost 5 LP, requirements Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore before confirming the lesson, then check One-Hand Smithing, Scavenger riding, Acrobatics and Pickpocket.

Open route
Risk

Do not spend LP on Diving just because it is available; spend only when it unlocks the next practical route.

If you needSafe move
Check

Use the page for planning, then confirm the current save before committing.

Do next

Spend LP on Diving only when it unlocks the next weapon, spell circle, chest, trophy, farm, or survival route. Confirm Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore before training.

Risk

Do not spend LP on Diving just because it is available; spend only when it unlocks the next practical route.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open skills, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for Diving

Follow the short preset when this entry is part of your current save route.

LP spend check

Checking whether Diving produces a useful build breakpoint from lp cost 5 LP, requirements Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore.

  1. Choose the weapon, spell, lock, trophy, or survival problem that Diving must solve.
  2. Compare the listed training values: lp cost 5 LP, requirements Learn from Homer in the new Camp , he stands ontop the dam. Skillcost: 5LP and 30 Ore.
  3. Confirm the teacher or related build route before spending: One-Hand Smithing, Scavenger riding, Acrobatics and Pickpocket.

Save before training Diving; this page lists 5 LP, then confirm the current trainer dialogue.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

FAQ

Common Gothic 1 Remake Questions

What is Diving in Gothic 1 Remake?

Diving — Miscellaneous skill (5 LP). Trainers, requirements, and what it unlocks next.

How current is this Diving page?

Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.