The Weed Monopoly, Quest in Gothic 1 Remake

Quest / Side Quest

The Weed Monopoly

The Weed Monopoly is a Side Quest in Chapter 2. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

All Quests Updated July 25, 2026

Facts

The Weed Monopoly Details

Type
Side Quest
Chapter
Chapter 2
Camp
Brotherhood of the Sleeper
Location
Swamp Camp
Starter
Cor Kalom
XP
1250 XP
Involved NPCs
2 involved npcs
Walkthrough Steps
2 walkthrough

Player route

How to use The Weed Monopoly

The Weed Monopoly is a side quest quest check tied to Swamp Camp. Open it when the journal name is blocking your route and you need starter, chapter, location, reward, or choice context. The values that matter here are chapter Chapter 2, starter Cor Kalom, location Swamp Camp, camp Brotherhood of the Sleeper. Useful connected entries include Step 1, Step 2, Step 3 and Step 4. Open all quests or a connected route only when it helps the current save.

Best use

Use The Weed Monopoly as a Chapter 2 route check. Confirm chapter Chapter 2, starter Cor Kalom, location Swamp Camp, camp Brotherhood of the Sleeper before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Step 4.

Safe move

Match the journal name, check the starter and route for Chapter 2, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Step 4 first.

Avoid this mistake

Do not rush the The Weed Monopoly turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

Plan with it, confirm in your save Use this quest for planning, then check your current save before buying, training, fighting, selling, or turning in anything risky.

Route decisions

Decide what to do with The Weed Monopoly

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needSafe move
Check

Use the page for planning, then confirm the current save before committing.

Do next

Match the journal name, check the starter and route for Chapter 2, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Step 4 first.

Risk

Do not rush the The Weed Monopoly turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open all quests, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for The Weed Monopoly

Follow the short preset when this entry is part of your current save route.

Quest route check

Planning the next safe step in The Weed Monopoly from chapter Chapter 2, starter Cor Kalom, location Swamp Camp, camp Brotherhood of the Sleeper.

  1. Match the exact journal name before following steps.
  2. Check the current quest state: chapter Chapter 2, starter Cor Kalom, location Swamp Camp, camp Brotherhood of the Sleeper.
  3. Open the involved route entries before the next hand-in: Step 1, Step 2, Step 3 and Step 4.

Save before the next hand-in if The Weed Monopoly touches a faction, chapter step, or reward you care about.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

Route Overview 4

The shortest path into this quest's chapter, starter, location, and reward context.

Walkthrough 6
Step 1 As a Brotherhood novice, take the assignment from Cor Kalom . If Weed for Gomez is running in parallel, close THIS one FIRST - otherwise Cor Kalo Step 2 To the cave south-east of the New Camp entrance. Jacko addresses the hero on entry Step 3 Combat path : take down Jacko and the mixers. Only the combat XP counts, and the quest stays unfinishable in the journal Step 4 Bribe path : take ore from the mixers for silence. Same quest XP as the warning path, plus the ore Step 5 Warning path : threaten that the templars are coming. They clear out the operation. Same XP, no ore Step 6 Return to Cor Kalom and report the cave is shut down. +1250 XP
Involved NPCs 3
Items 1
Swampweed Item
Locations 2
Related Routes 1

FAQ

Common Gothic 1 Remake Questions

What is The Weed Monopoly in Gothic 1 Remake?

The Weed Monopoly is a Side Quest in Chapter 2. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

How current is this The Weed Monopoly page?

Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.